there was a game we used to play as kids, something very similar with hide & seek, but it had an extra "feature", which was a tin can filled with a few stones, then slightly disfigured (read as: crushed) so that the stones don't fall out. this when shaken, makes a loud noise.
we used to have a huge lawn back then. of course, we were kids and the lawn looked really big when you've got small footsteps.
games goes like this. everyone would gather at a point. now, one person will be elected to throw the tin of stones as far as he could, and the seeker would have to run as fast as he can and grab the tin can then bring it back to the original point.
while the seeker chases to catch the tin can, everyone else runs and finds a place to hide.
the tin can placed back at the station, the seeker then seeks. or if he/she is able to spot someone, he calls out their name and shakes the tin can so everyone can hear someone has been caught.
however, if a person hiding is able to run back to the station and shake the tin can before the seeker gets to the tin can himself, then the hider is safe.
basically, the tin can is either a death call (if the seeker shakes it), or your lifeline (if shaken by the hider). usually, the seeker would play cheat by just staying around the tin can and trying to spot the hiders from the station without going out and seeking.
but if you're a runner, that's definitely an advantage.
i was just thinking, no way kids will be able to play this anymore. we could never find an area so big to hide and seek. unless of course you throw the tin can down the apartments, but i think the seeker will pancit by the time he arrives back to the station.
maybe in future we'll get hide and seek virtual games? kite simulator?
what dodgy games you used to play back then? care to share?
sometimes a tug of the leash,
and you're obedient once again.